Screenshot Saturday

28 Nov
November 28, 2015

Making the rarity of cards more clear to players in reward screens etc.

4 replies
  1. Daniel says:

    Gonna have Gold “Legendary” rarity too? Pretty Pleaaaasssse :p

  2. gareth says:

    Hehe, there is actually a Legendary tier coded in, but no Legendary cards in the game yet. (That’ll come in expansions, I need to figure out how I’ll balance them, probably by limiting Legendaries to one copy per card per deck)

  3. Daniel says:

    Hey Gareth, I was thinking about the legendaries. About limiting them, how about 5 or 6 per deck and maybe 1 or 2 per hand.
    Legendaries would cost more to hire, so they would probably be limited as I said before about the hands.

    What do you think?

  4. gareth says:

    Yeah, 5 or 6 a deck sounds good.

    Or maybe giving you a pool of “Legendary Points”, with each Legendary costing a varying amount of points based on its power, and you can only put as many Legendaries in your deck as you have points for.

    Could be good, but I’d need to playtest to see how it works out. I’ve got a feeling they could EASILY unbalance the game. 🙂


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