Talkin’ System Crash
Part of a talk I gave at the Joburg Game Dev meet. Unfortunately, the recording started after the part where I showed System Crash gameplay and discussed some of the design choices I made. Apologies for the poor sound quality.
Post your Deck
For people trying out the System Shock beta, one of the forum goers, MaximillionMiles, has started a cool thread where you can post your favourite deck builds and discuss the strategies behind them. I love seeing what people come up with, players are finding strategies I never thought of. I might even end up incorporating…
Refuelling
In my mind, I often like to think of what I’ve done here, going indie and trying to build my first commercial game, as journeying out to sea on a small boat. A boat that I’ve built myself, loaded with supplies I’ve stocked up over the years. I said goodbye to my friends and family…
The Ripple Effect
It’s funny how the ramifications of a design decision, especially changing something mid-project, can ripple outwards across your design. For instance, the new buy-sell system for individual cards in the store is universally well-received. It’s a nice upgrade from the old, simple way that cards unlocked over time. But it’s introduced an issue that wouldn’t…
Second Skin
It’s interesting, how close writing is to acting. At least, in my experience. When I’m writing a character, I feel myself slipping into their skin. My posture changes, how I sit in my chair, my facial expression, what I do with my hands. Often, I feel the need to get up and move, just pace…
Beta!
Beta comes swinging in through the skylight! Slightly later than I hoped, but we’ve finally reached beta! All major features are in, it’s pretty much bugs and finishing the mission content from here on in. Which will be my focus for the rest of the month. I’ll open up pre-orders shortly, once I’ve setup the…
#ScreenshotSaturday
To tide you over until the next release (soon), have some game art. This one courtesy of Ian Llanas, the “9th Circle” club.
Crowdfunding generated $2.7 billion last year
Hell’s bells, that’s a fair dollop of cash, isn’t it? Seems like the crowdfunding movement is only going to keep on growing. And, more interestingly, equity-based crowdfunding might be the next big trend. “While lending-, donation-, and reward-based crowdfunding have thus far been leading this global financial revolution, equity-based crowdfunding is about to take center…
RPG Design – Party-based VS Solo Character
Inspired by a thread on the ITS forums, I thought I’d write a little bit about designing an RPG around a party of player-controlled characters vs the player controlling only one character. There are various folks who loudly proclaim that one or the other type is the only pure form of RPG but, in my…
Looking to the future
As the inXile guys have been explaining in their immensely successful kickstarter project*, you generally don’t want to wait until after the current project wraps up to start thinking about and planning the next one. Even for a single developer like myself. I’ll be grinding hard all the way to the finish line and beyond,…