Archive for month: March, 2012

It’s shit like this…

28 Mar
March 28, 2012

Assassin’s Creed 3’s creative director, Alex Hutchinson, has declared that Ubisoft won’t be “investing hugely in a mouse and keyboard setup”, saying PC gamers should be using a controller instead.

Let’s take a moment to think about this. An industry in which not a week goes by without someone standing up and whining about how piracy or used-games sales are killing their business, can’t be bothered to get the very most basic interaction the player has with their game right, on one of the platforms they release on.

And let’s talk about “investing hugely”. How much is “hugely”, exactly? How much of that massive AAA budget would it take to have some designers sit down and calibrate the thing properly? This is not rocket science, it’s some movement controls and a few context sensitive action keys.

And for those about to say “But it needs a controller! Analogue sticks blah blah!”, don’t make me laugh. I’ve played this series, for movement all you need is 3 basic states : standing still, walking, running, and transitions between them. For most of the game, you just mash “run motherfucker”.

This is utterly contemptible. They’re basically announcing that they can’t be bothered to spend a tiny amount of time and money making sure that the game feels ‘tight’ on one of the platforms they’re releasing on, and expecting gamers to not feel like it’s a slap in the face.

So yeah Ubisoft, please, keep crying about those used games sales killing your business.

Dear Sir, I am very angry about this video game…

17 Mar
March 17, 2012

Still haven’t finished ME3 but this amused me. Apparently some Bioware fans have filed a complaint with the government about the endings in ME3.

Oh internet, never change. 😀

LINK

Well done, us

16 Mar
March 16, 2012

Another heartwarming Kickstarter success story to report, the Wasteland 2 Kickstarter project achieved its funding goal of $900k in just 24 hours!

As with the Double Fine Kickstarter, this is a clear message from fans of these genres that we’re still here, we’re still willing to pay for new games. It shows how developers forming strong relationships with fans can pay dividends, even 20 years later. It shows that you don’t have to use a big stick to get people to pay, if they trust your intentions and trust that you can offer them something they care about. And it shows that the some of the best PR is simply to build up a good portfolio of past work.

Exciting times, friends, exciting times. Mass Production was the driver of the Industrial Age, I wonder if Mass Patronage will have as great an influence in this new, Digital Age? 😀

Don’t spoil it for me

15 Mar
March 15, 2012

Mass Effect 3 endings : apparently there is some brouha there. So much so that a charity drive, aimed at petitioning Bioware and EA to change the ending, has raised $30k in 24 hours.

I’m not going to put much stock in that as a judgement of the ending quality though, Bioware fanboys and girls would riot in the streets if the curvature of Tali’s ass wasn’t exactly as they imagined it in their over 10 000 page-long Tali-adoration forum threads.

Anyway, seeing as I haven’t finished ME3, I’d like to ask one thing of you folks : don’t ruin it for me, please.

If I’m going to rage (and I have been raging, OH YES), then I want my rage to be pure, unsullied by foreknowledge. So that I may shape that anger into a terrible Spear of Judgement, to cast into the very Eye of Balor himself!

Seriously now, don’t spoil my fun. 😛

Science proves it!

14 Mar
March 14, 2012

What we all knew : old games were harder. 😉